<!DOCTYPE HTML>
<html>
<head>
    <!-- support for mobile touch devices -->
    <meta name="viewport" content="user-scalable=no, width=device-width, initial-scale=1, maximum-scale=1">

    <!-- twitter bootstrap CSS stylesheet - not required by cornerstoneTools -->
    <link href="../bootstrap.min.css" rel="stylesheet">

    <link href="../cornerstone.min.css" rel="stylesheet">

</head>
<body>
<div class="container">
    <div class="page-header">
        <h1>
            Save Image Example
        </h1>
        <p>
            This page contains an example of saving the viewport as a PNG
        </p>
        <a href="../index.html">Go back to the Examples page</a>
    </div>

    <div class="row">
        <div class="col-xs-2">
            <ul class="list-group">
                <a id="save" class="list-group-item">Save Image</a>
            </ul>
            <label for="filename">Save as:</label>
            <input id="filename" type="text" value="cornerstone.png">
        </div>
        <div class="col-xs-6">
            <div style="width:512px;height:512px;position:relative;display:inline-block;color:white;"
                 oncontextmenu="return false"
                 class='cornerstone-enabled-image'
                 unselectable='on'
                 onselectstart='return false;'
                 onmousedown='return false;'>
                <div id="dicomImage"
                     style="width:512px;height:512px;top:0px;left:0px; position:absolute;">
                </div>
            </div>
        </div>

    </div>

</body>

<!-- include the cornerstone library -->
<script src="../cornerstone.min.js"></script>
<script src="../cornerstoneMath.min.js"></script>

<!-- include the cornerstone tools library -->
<script src="../../dist/cornerstoneTools.js"></script>
<script>window.cornerstoneTools || document.write('<script src="https://unpkg.com/cornerstone-tools">\x3C/script>')</script>

<!-- include special code for these examples which provides images -->
<script src="../exampleImageLoader.js"></script>

<script>
    var element = document.getElementById('dicomImage');

    var imageId = 'example://1';

    // image enable the dicomImage element
    cornerstone.enable(element);
    cornerstoneTools.mouseInput.enable(element);

    cornerstone.loadImage(imageId).then(function(image) {
        cornerstone.displayImage(element, image);

        // Tool button event handlers that set the new active tool
        document.getElementById('save').addEventListener('click', function() {
            var filename = document.getElementById('filename').value;
            cornerstoneTools.saveAs(element, filename);
            return false;
        });
    });



</script>
</html>
